#include #include #include #include #include #include #include #include #include #include #include "smpeg.h" void usage(char *argv0) { printf("\n\nHi,\n\n%s \n\nThis is the normal useage.\n",argv0); } int main(int argc, char *argv[]) { int volume; SMPEG *mpeg; SMPEG_Info info; volume = 100; //Volume level /* If there were no arguments just print the usage */ if (argc == 1) { usage(argv[0]); return(0); } mpeg = SMPEG_new(argv[1], &info, 1); if ( SMPEG_error(mpeg) ) { fprintf(stderr, "%s: %s\n", argv[1], SMPEG_error(mpeg)); SMPEG_delete(mpeg); } SMPEG_enableaudio(mpeg, 1); SMPEG_setvolume(mpeg, volume); /* Print information about the audio */ if ( info.has_audio ) { printf("%s: MPEG audio stream\n", argv[1]); if ( info.has_audio ) printf("\tAudio %s\n", info.audio_string); if ( info.total_size ) printf("\tSize: %d\n", info.total_size); if ( info.total_time ) printf("\tTotal time: %f\n", info.total_time); /* Play it, and wait for playback to complete */ SMPEG_play(mpeg); while(SMPEG_status(mpeg)==SMPEG_PLAYING); SMPEG_delete(mpeg); //release the struct } return(0); }